Sony has just released new images of its accessibility-focused controller, as well as its official name and information about its user interface. While gaming has become a popular hobby across all demographics, not everyone can play using traditional controllers like the PlayStation 5’s signature DualSense. Hence, developers and hardware manufacturers have taken incredible steps to ensure that more people can enjoy video games over the past few years in the form of special accessibility options in titles like God of War Ragnarok. Back in January, Sony unveiled its new PlayStation 5 accessibility controller, which was codenamed “Project Leonardo.” Unlike the DualSense, Project Leonardo is a "highly customizable controller kit" that will allow players with disabilities to adjust its joystick placement and button layout to make gaming easier. It is also designed to be fully compatible with existing PS5 hardware and software, and there are even special ports to connect with third-party accessories to ensure that players have the most customizable experience possible. Now, PlayStation has released new information about Project Leonardo, along with the first batch of official images. According to PlayStation.com, Project Leonardo is now officially named the Access Controller, and it will include a wide variety of PlayStation analog stick and button caps to accommodate a wide range of gamers. These include softer pillow button caps, flat button caps, a wide flat button cap that covers two button sockets, overhang button caps for players with smaller hands, and curve button caps that can either be pushed or pulled. The Access controller itself can be placed on a flat surface or secured to an AMPS mount or tripod. PlayStation also released new information about the Access controller’s user interface, which will let players create personalized UI settings for different gameplay genres. Players can set their preferred PlayStation joystick position, map different inputs to certain buttons, toggle certain buttons on or off, and even map two different input commands to the same key. Additionally, up to two Access controllers and a single DualSense can be paired together as a single virtual controller, users can alter the sensitivity of inputs, and even set buttons to work as if they are being held down with a single press by enabling Toggle mode. Sony has reached out to various organizations for feedback as it develops its Access controller, and the end result highlights its commitment to ensuring that everyone can enjoy the many different titles that the PS5 has to offer. After all, gaming is a hobby that can connect individuals of all stripes through imaginative worlds and gripping gameplay, and the more people can enjoy video games, the better it is for the industry and community as a whole. https://gamerant.com/play .. ages-features/